# Keybinding Guide

<table><thead><tr><th width="184">Description</th><th>Keybind</th><th>Notes</th></tr></thead><tbody><tr><td>Release/Shoot Weapons (Missiles, Bombs, Guns)</td><td><code>TOGGLE WATER RUDDER</code></td><td>Same keybind is used for all three, however, only shoots the selected and armed weapon. More info <a data-mention href="../aircraft-and-systems/weapon-and-defensive-systems">weapon-and-defensive-systems</a></td></tr><tr><td>Release Flares</td><td><code>TOGGLE ALTERNATOR 3</code></td><td>More info <a data-mention href="../aircraft-and-systems/weapon-and-defensive-systems/countermeasures">countermeasures</a></td></tr><tr><td>Spoilers</td><td><code>TOGGLE SPOILERS</code></td><td>Spoiler axis, spoiler extend and spoiler retract will NOT work on this aircraft. Spoilers are binary (extended/retracted), and a "fake spoiler" is used to simulate drag induced by other components. As such, TOGGLE SPOILERS is the only valid keybind on this aircraft.</td></tr><tr><td>Afterburner</td><td><code>TOGGLE AFTERBURNERS</code></td><td>This aircraft follows the same afterburner logic as you may find on the F-18. Hence, afterburner toggle is a necessary keybind.</td></tr><tr><td>Nose Wheel Steering</td><td><code>TOGGLE ALTERNATOR 4</code></td><td>The default NWS Keybinds that you may be familiar with (SET NOSE WHEEL STEERING TO LIMIT) are not available for this aircraft. Due to the design, we needed a "TOGGLE" rather than a "SET" variable, hence why we chose to use this keybind variable.</td></tr><tr><td>Drag Chute</td><td>Not Available</td><td>It could be keybinded using the corresponding LVAR, but "native"  keybinds are not planned at this time.</td></tr></tbody></table>

