# Keybinding Guide

{% hint style="warning" %}
Ensure that your **elevator and aileron control curves are set to fully linear**.\
The aircraft’s control response is designed for linear input, and using any non-linear curve can interfere with handling and negatively impact your flying experience.
{% endhint %}

{% hint style="info" %}
**CLICKABLE IN COCKPIT COLUMN**

❌: There is no clickable switch in the cockpit, keybind/axis bind must be used

✅: There is a physical button in the cockpit, keybind is optional
{% endhint %}

## Primary Flight Controls

<table><thead><tr><th width="184.33331298828125">Description</th><th width="242.333251953125">Keybind</th><th>Clickable in Cockpit/Notes</th></tr></thead><tbody><tr><td>Throttle</td><td><code>THROTTLE AXIS</code> </td><td>✅</td></tr><tr><td>Elevator</td><td><code>ELEVATOR AXIS</code> </td><td>❌</td></tr><tr><td>Aileron</td><td><code>AILERONS AXIS</code> </td><td>❌</td></tr><tr><td>Rudder</td><td><code>RUDDER AXIS</code></td><td>❌</td></tr><tr><td>Parking Brake (Toggle Wheel Chocks)</td><td> <code>TOGGLE PARKING BRAKE</code></td><td><p>❌. Skyraider didn't have a Parking Brake. Aircraft would be chocked down when stationary on the ground; otherwise, the pilot would hold the brakes. </p><p></p><p>We have enabled TOGGLE PARKING BRAKE keybind as "Toggle Wheel Chocks" </p></td></tr><tr><td>Flaps</td><td><code>INCREASE FLAPS</code><br><code>RETRACT FLAPS</code><br>OR<br><code>FLAPS AXIS</code></td><td>✅, when using Increase/Retract keybinds, one must press+hold the key until flaps are extended/retracted to the desired position.</td></tr><tr><td>Mixture</td><td><code>SET MIXTURE RICH</code><br><code>SET MIXTURE LEAN</code><br>OR<br><code>MIXTURE AXIS (0 TO 100%)</code></td><td>✅</td></tr><tr><td>Propeller RPM Control</td><td><code>INCREASE PROPELLER PITCH</code><br><code>DECREASE  PROPELLER PITCH</code><br>OR<br><code>PROPELLER AXIS</code></td><td>✅</td></tr><tr><td>Elevator Pitch</td><td><code>ELEVATOR TRIM UP</code><br><code>ELEVATOR TRIM DOWN</code></td><td>✅</td></tr><tr><td>Aileron Pitch</td><td><code>AILERON TRIM LEFT</code><br><code>AILERON TRIM RIGHT</code></td><td>✅</td></tr><tr><td>Supercharger (Blower)</td><td><code>TOGGLE PRIMER 4</code></td><td>✅</td></tr><tr><td>Landing Gear</td><td><code>TOGGLE LANDING GEAR</code></td><td>✅</td></tr><tr><td>Wing Fold</td><td><code>TOGGLE WING FOLD</code></td><td>✅</td></tr><tr><td>Tail Hook</td><td><code>TOGGLE TAIL HOOK HANDLE</code></td><td>✅</td></tr><tr><td>Tail Wheel Lock</td><td><code>TOGGLE TAIL WHEEL LOCK</code></td><td>✅</td></tr><tr><td>Dive Brake (airbrake)</td><td><code>TOGGLE SPOILERS</code></td><td>✅</td></tr></tbody></table>

## Autopilot System

<table><thead><tr><th width="184">Description</th><th width="338.0916748046875">Keybind</th><th>Clickable in Cockpit/Notes</th></tr></thead><tbody><tr><td>Autopilot Master</td><td><code>AUTOPILOT MASTER</code></td><td>✅</td></tr><tr><td>Increase Pitch Reference (UP)</td><td><code>INCREASE AP PITCH HOLD REFERENCE</code></td><td>✅</td></tr><tr><td>Decrease Pitch Reference (DN)</td><td><code>DECREASE AP PITCH HOLD REFERENCE</code></td><td>✅</td></tr><tr><td>Increase Bank Reference (RIGHT)</td><td><code>INCREASE AUTOPILOT REFERENCE ALTITUDE</code></td><td>✅</td></tr><tr><td>Decrease Bank Reference (LEFT)</td><td><code>DECREASE AUTOPILOT REFERENCE ALTITUDE</code> </td><td>✅</td></tr></tbody></table>

## Weapon Systems

{% hint style="danger" %}
Do not use on Xbox or Marketplace Copies. Weapon systems are not supported, and using these keybinds may lead to CTDs.&#x20;
{% endhint %}

<table><thead><tr><th width="184">Description</th><th width="267.425048828125">Keybind</th><th>Clickable in Cockpit/Notes</th></tr></thead><tbody><tr><td>Shoot Guns</td><td><code>ELT OFF</code></td><td>❌, More info <a data-mention href="../aircraft-and-systems/weapons-systems/deploying-and-using-weapons">deploying-and-using-weapons</a></td></tr><tr><td>Release/Shoot Weapons (Missiles, Bombs)</td><td><code>TOGGLE WATER RUDDER</code> (FS20 and FS24)<br>or<br><code>ANNUNCIATOR SWITCH OFF</code> (FS24)</td><td>❌, Same keybind is used for all, however, only shoots the selected and armed weapon. More info <a data-mention href="../aircraft-and-systems/weapons-systems/deploying-and-using-weapons">deploying-and-using-weapons</a></td></tr></tbody></table>
