🚧Product Roadmap

The following roadmap outlines planned features, improvements, and major updates for the MH60 project. This timeline and features described here are tentative and may shift based on testing, feedback, or MSFS platform limitations.


Completed on Initial Release

  • MH60S / MH60R / MH60T Base Variants

  • Advanced Avionics System

  • Keyset Interface v1.0

  • Weapon Systems and External Loadouts

  • FLIR and Acoustics Integration

  • Mission Hub Compatibility (v1)


🛠️ In Progress

  • Blade Fold full implementation in FS24. FS20 to be decided.

  • FS24 Improvements to draw distance of the hoist - up close.

  • Improvements, modeling and texturing of the cyclic.

  • Improved blade coning.

  • New high-resolution crew models.

  • Modular Keyset Refactor (per-page JS, reduced loops, potentially support for Copilot's side)

  • Distance/Bearing/ETA To Base calculations improved

  • Explosion effects on impact of Hellfire Missiles.

  • Better handling of sonodipper/sonobuoys while flying over ground.

  • Increased granularity of Autopilot Lateral/Longitudinal Speeds (HOVER Mode)

  • Loads can be picked up again after being dropped on the ground.

  • Improved PCL Interactions and Animations. PCL Keybinds.

  • Navigraph Integration (PLAN MD Page), SimBrief Integration


📅 Planned / R&D

  • IHADSS (Integrated Helmet and Display Sight System)

  • Night Vision Goggles

  • ESM MD Page - Electronic Support Measures

  • Sling Load Inertia

  • Multiplayer-Linked Helo Assets (Weapons, ships, divers, accessories)

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