đī¸Release Notes
V1.0.0 - INITIAL RELEASE
Beautifully Modeled Helicopter: high-quality modeling and texturing throughout - exteriors and interiors.
Highly detailed Cockpit Model, with detailed wear and tear throughout.
Fully modeled cargo bay.
4K Textures throughout, with sharp details and realistic damage/dirt maps.
Realistic Animations: including working doors and cargo ramp, accurately rotating Tandem Rotors, Blade Droop, etc.
Liveries: 13 Liveries, including US Army, RAF, Luftwaffe, Italian Esercito, Spain Ejercito, RCAF, Australian Army, etc. A layered paintkit is available upon request.
Effects: Downwash effect (water, dirt); engine heat blur, volumetric lighting.
Flight Model: Tailored flight and engine model, validated through testing and feedback from CH47 pilots and technicians.
Specialized flight model that accurately simulates the stability, maneuverability, and capacities of a Tandem Rotor Configuration.
The flight model makes use of the native helicopter Flight Model, enhanced with customized parameters to accurately simulate the expected behavior.
NOTE: FM Will be migrated to fully native Tandem Support after the release of SU15.
Sounds: Comprehensive sound pack, developed from sounds recorded on real aircraft.
Comprehensive engine and rotor soundset, with distinct sounds for the iconic Blade Slap based on collective, pitch/roll angle, and High G slap.
Accurate depiction of APU sounds, FWD Transmission Whine and Ramp hydraulic sounds.
Cargo Loading Capabilities:
6 External Cargo Loads (Sling loads in both Tandem and Single-sling configurations), including Humvees, UAV Containers, Rhibs and even Helicopter Fuselages. External loads spawn in the world and are picked up by the aircraft by hovering above them.
5 Internal Cargo Loads to choose from, including Medvacs, Troops, Humvee and Pallets.
Electronic Flight Bag: A Tablet EFB is included to interact with the aircraft systems - From Fueling to External Loads.
Navigation Systems: Realistic instrumentation based on documentation from the CH47D.
Functional TACAN, ADF and VOR Navigation Systems.
Optional Aera-Style GPS, with more GPS options coming up soon (PMS GTN750, TDS GTNXi)
Mission System: Set of predefined flights with tasks to execute.
Missions are designed so the pilot follows a set of Mission Dispatch Instructions but must fully configure, execute, and perform the mission by themselves.
These include fully functional Firefighting missions, Cargo Hoist missions, Rescue and Humanitarian missions, and Military Exercise missions.
Some missions may require Miltech Simulations Supercarrier Pro or Miltech Simulations UK Carrier Strike Group, sold separately.
Complementary *Included* Sceneries and Scenes: The CH47D includes a set of sceneries and scenes to enhance the piloting experience.
RAF Odiham EGVO (UK), home of the No. 7, 18 and 27 squadrons.
Bryant Airfield PAFR (Alaska), home of the Army Alaska Task Force CH47s.
Chabelley Airfield HDCH (Djibouti), a growing US Military Base, key for the stability of the Horn of Africa region.
Camp Resilience US01 (Jordan), a fictional military outpost serving as base for Army CH47s.
Al Sahra Base US02 (Kuwait), a fictional military outpost serving as base for Army CH47s.
Multiple small training facilities, exercise scenes, and rescue scenes.
V1.0.1 - RELEASED March 12, 2024
Improved performance of downwash effects.
Downwash effects can now be fully deactivated on the EFB.
VHF Radio screen flicker resolved
Changes to C&D and Ready to Fly FLT Files
In-sim checklist flow edited
Changed logic for side door: Top hatch and bottom stairs can be operated independently
Changed logic for back ramp and slide: Ramp position can now be manually operated. Changes to EFB UI.
Added disclaimer on mission loading screen to deactivate crash detection and avoid the simulator from freezing.
Fuel tanks in EFB renamed to "AFT AUX"
Copilot side search light missing emissive map fixed.
Cyclic Trim Sensibility adjusted
Odiham blue taxiway lighting added.
Chabelley Airfield blue taxiway lighting added.
Minor texturing fixes on the Announcement Indicator and decals around the cockpit.
Flight model adjustments to avoid "sideways flight".
Aircraft CFG ATC ID Edited
Transmission Oil Gauges fixed
INOP Pitot Heat fixed
Modified the clickspot to hide the EFB due to conflicts with the touchscreen.
Beacon Light shining through fuselage fixed
Cyclic Trim actuator switches modified to 3-way position
Cyclic trim indicators functionality improved
APU Light on announcement panel logic edited
Cruise Guide Test switch enabled
Fuel logic edited to fix bugs with fuel flows between tanks.
[Sound adjustments]: Adjusted startup sounds inside/exterior volume
[Sound adjustments]: Adjusted exterior APU combustion loop volume
[Sound adjustments]: Modified exterior engine combustion volume
[Sound adjustments]: Slightly adjusted interior/exterior Forward (FWD) transmission whine
[Sound adjustments]: Adjusted some rotor effect blends based on feedback
[Sound adjustments]: Replaced interior engine sound samples
[Sound adjustments]: Replaced bass/low end samples
V1.0.2 - RELEASED March 21, 2024
Further adjustments to downwash effects. Effect is now more visible with no additional performance impact.
OSPD Switch fixed to spring loaded 3-positon
APU and Generator switches now have a spring-loaded test position
APU is no longer on the test position on C&D
Fuel Slider prevented going to 0 to avoid engine failure.
Altimeter Drum fixes
Pilot models replaced by custom models. FPS issues related to broken pilot animations fixed. Pilot and copilot can be hidden on the EFB.
ADF Bug on the rightmost drum fixed.
Added new buildings to RAF Odiham
Improved memory consumption and performance on included custom airports.
Option to hide rearview mirror added to EFB.
Option to fold seats added to EFB.
Documentation link and QR code added directly to EFB.
Rotor blade animations improved
Aera GPS can now be moved to glareshield position, center console position is still available.
HSI Localizer and glideslope deviation scales adjusted to correct for offsets.
Camera quick views for side door, back ramp, hook door.
Fixed bug - after internal load is added, aircraft moves "slightly down", triggering automatic closing of the slide, and not permitting slide to extend again.
Added C&D Spots to military compounds US01 and US02
Rotor animations improved: Improved rotor blur, as well as collective effect in blur animations. Cyclic effect in rotor animations removed for realism.
Fuel Flow Gauge marked as RPM x 100 rather than PPH x 100 fixed
Added dirty/dusty livery variations to Army Tan, RAF and Australian Army.
Water drop from bucket now possible outside missions with keybind TOGGLE WATER RUDDER
US Army Green livery texture fix
Adjusted engine shutdown sequence timings.
Disabled mixture controls on engines to avoid issues with dying engines in incorrect hardware configurations.
FUEL PRESS Caution lights logic revised. Caution lights now extinguish when using XFEED.
TRQ readings adjusted further.
LAX Fire Mission start location relocated. Issues with fire not visible fixed.
Adjusted Yaw MOI to increase stability at high speeds.
Increased friction on rotor, rotor now slows down faster in case of engine failure
V1.0.3 - RELEASED March 25, 2024
Misplaced PAPI in Bryant Airfield PAFR Fixed
Copilot Altimeter INOP Fixed
Saving EFB Options is now possible (Experimental)
HSI in GPS mode is now locked to waypoint bearing as programmed on Aera GPS.
Engine ON 1/2 also makes HYD 1 and 2 lights extinguish (even with XFER off)
Lighting added to cargo bay (controlled by dome lights switch)
HYD XFER logic edited.
Keybinds added: Pilot search light = LANDING LIGHT TOGGLE Copilot search light = TAXI LIGHT TOGGLE Top collision light = WING LIGHT TOGGLE Bottom collision light = BEACON LIGHT TOGGLE Formation light = LOGO LIGHT TOGGLE APU Starter = APU STARTER APU Shutdown = APU OFF
V1.0.4 - RELEASED April 5th, 2024 (LATEST VERSION)
Optional accessories: Antennas, Skis, Engine Sand Filters, Remove before flight tags, FLIR, etc.
Further adjustments to Saving EFB Options (Experimental)
Windshield Wiper too fast fixed
FADEC B/U PWR and warning lights logic restructured.
Pull for cockpit air should be a âpullâ instead of switch fixed
Fixed issues with inconsistent time changes with teleporting scripts on missions.
Bryant Airfield parking position orientations revised.
Added new Checklist tab to tablet EFB.
Added option to extend load hooking time to random value between 20-45 sec.
Cockpit emergency doors re-weighted normals to fix lighting discrepancies.
V1.0.5 - RELEASING April 2024
Support for complex GPS Systems (GTN750)
Final corrections and edits for checklists
Improved external LOD Models on multiplayer (interior not visible fixed)
Left Pump + Crossfeed doesnt feed fuel to right engine
starting C&D, HYD2 light does not extinguish Fixed
Right Landing Light (Pilot Side Search Light) seems to be very dim in comparison to the CoPilot side Fixed
V1.1.0 - RELEASE TBD - SUBJECT TO RELEASE OF SU15
New native tandem Flight Model
New native Engine Model, with accurate torque readings.
ECLs GRD Position now limits RPM of engines and rotors as per the real aircraft documentation.
TRQ Gauge now behaves closer to the expected torque readings.
AFCS (Autopilot) System now enabled, with three modes: HDG Select, BARO Alt hold and RAD Alt hold.
Sound triggers adjusted for FM/Engine changes.
Optional sound filtering of high-pitched frequencies (experimental)
Optional animated copilot visible in the cockpit.
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