Firefighting
You can add fires that can be extinguished. The player will get objectives and be prompted to (re)fill their water bucket / reservoir.
Attributes
Active On Start
Enabled: as soon as the missions starts, the fires will be spawned and the related objectives will be shown. Disabled: you need to activate this activity during the mission.
Amount of Fires
Number of fires to create.
Spawn Radius
Radius (meters) in which the fires are randomly spawned.
Actions
Activate
If it wasn't active yet, the fires will be spawned and the objectives will be shown.
Deactivate
The fires will be removed from the world, and the objectives will be deactivated.
Events
Fires extinguished
This event is sent when all the fires have been extinguished.
See also
You can End Mission when the fires are extinguished.
Last updated