Firefighting

You can add fires that can be extinguished. The player will get objectives and be prompted to (re)fill their water bucket / reservoir.

Attributes

Active On Start

Enabled: as soon as the missions starts, the fires will be spawned and the related objectives will be shown. Disabled: you need to activate this activity during the mission.

Amount of Fires

Number of fires to create.

Spawn Radius

Radius (meters) in which the fires are randomly spawned.

Actions

Activate

If it wasn't active yet, the fires will be spawned and the objectives will be shown.

Deactivate

The fires will be removed from the world, and the objectives will be deactivated.

Events

Fires extinguished

This event is sent when all the fires have been extinguished.

See also

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