Submarine Attack
You can spawn a submarine in the world that the player will have to find, intercept, and disable.
Attributes
Active On Start
Enabled: as soon as the missions starts, the submarine will be spawned and the related objectives will be shown. Disabled: you need to activate this activity during the mission
Submarine Model
Can be:
American Sub
Russian Sub
Illegal Sub
Spawn Radius
Radius (meters) in which the submarine is randomly spawned (0 = exact location).
Orientation
Direction in which the submarine is traveling (true north degrees).
Speed
Speed of the sub in knots.
Show Direction
In the HUD, show the the exact direction to the submarine.
Actions
Activate
If it wasn't active yet, the submarine will be spawned and the objectives will be shown.
Deactivate
The submarine will be removed from the world, and the objectives will be deactivated.
Events
Attack Completed
Fires when the player intercepted the submarine and fired a missile or torpedo at the submarine.
Attack Failed
Fires when the player intercepted the submarine and fired a missile or torpedo, but missed the submarine.
See also
For only intercept missions, use Submarine Intercept.
You could start the mission on a Ship.
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