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Knowledge base

Keybinds Guide

Note

CLICKABLE IN COCKPIT COLUMN

:x:: There is no clickable switch in the cockpit, keybind/axis bind must be used

:white_check_mark:: There is a physical button in the cockpit, keybind is optional

Note

Also partly listed in the "Bo 105 Options" EFB app.

Primary Flight Controls

FunctionMSFS Axis BindingsClickable in Cockpit
CollectiveTHROTTLE AXIS or COLLECTIVE AXIS✅
Cyclic PitchELEVATOR AXIS or CYCLIC LONGITUDINAL AXIS❌
Cyclic RollAILERONS AXIS or CYCLIC LATERAL AXIS❌
Tail Rotor PedalsRUDDER AXIS or TAIL ROTOR AXIS - You may have to use the Split Rudder Axis depending on your hardware configuration (RUDDER AXIS LEFT and RUDDER AXIS RIGHT) ❌
Rotor Brake (Press+Hold)

ROTOR BRAKE

Configure keybind for press+hold (Input repetition must be enabled in FS24).

✅
Rotor Brake (Toggle On/Off)TOGGLE ROTOR BRAKE ✅
Caution

DO NOT USE HELICOPTER THROTTLE AXIS, the helicopter governor will control throttle automatically.

Trims

FunctionMSFS Key BindingsClickable in Cockpit
Lateral Trim DecreaseDECREASE ROTOR LATERAL TRIM❌
Lateral Trim IncreaseINCREASE ROTOR LATERAL TRIM❌
Longitudinal Trim DecreaseDECREASE ROTOR LONGITUDINAL TRIM❌
Longitudinal Trim IncreaseINCREASE ROTOR LONGITUDINAL TRIM❌
Engine 1 DecreaseHELICOPTER ENGINE 1 BEEP TRIM DECREASE❌
Engine 1 IncreaseHELICOPTER ENGINE 1 BEEP TRIM INCREASE❌
Engine 2 DecreaseHELICOPTER ENGINE 2 BEEP TRIM DECREASE❌
Engine 2 IncreaseHELICOPTER ENGINE 2 BEEP TRIM INCREASE❌
Force Trim ReleaseSET HELICOPTER FORCE TRIM RELEASE BUTTON❌

Power Control Levers (PCLs)

FunctionMSFS Key BindingsClickable in Cockpi
Increase Engine 1THROTTLE 3 INCREASE✅
Decrease Engine 1THROTTLE 3 DECREASE✅
Increase Engine 2THROTTLE 4 INCREASE✅
Decrease Engine 2THROTTLE 4 DECREASE✅

Electrical

FunctionMSFS Key BindingsClickable in Cockpit
BatteryTOGGLE MASTER BATTERY OR MASTER BATTERY ON and MASTER BATTERY OFF✅
Generator ENG 1TOGGLE ALTERNATOR 1✅
Generator ENG 2TOGGLE ALTERNATOR 2✅
External Power Unit (EPU)TOGGLE EXTERNAL POWER✅

Lights

FunctionMSFS Key BindingsClickable in Cockpit
Landing LightTOGGLE LANDING LIGHTS✅
Position LightsTOGGLE NAV LIGHTS✅
Anti-Collision LightTOGGLE BEACON LIGHTS✅

Searchlight (Police Variant Only)

FunctionMSFS Key BindingsClickable in Cockpit
Power On / OffMAGNETO 4 DECREASE✅
Beam Pan LeftCOWL FLAPS 3 DECREASE✅
Beam Pan RightCOWL FLAPS 3 INCREASE✅
Beam Tilt UpCOWL FLAPS 4 INCREASE✅
Beam Tilt DownCOWL FLAPS 4 DECREASE✅

Smoke (Aerobatic Variant Only)

FunctionMSFS Key BindingsClickable in Cockpit
Smoke Effect On/OffSMOKE TOGGLE✅

Forward Looking Infrared Camera (Broadcast & Police Variants)

FunctionMSFS Key BindingsClickable in Cockpit
Camera Zoom InINCREASE MAGNETO 3✅
Camera Zoom OutDECREASE MAGNETO 3✅
Camera Pan LeftDECREASE MIXTURE 3✅
Camera Pan RightINCREASE MIXTURE 3✅
Camera Tilt UpINCREASE MIXTURE 4✅
Camera Tilt DownDECREASE MIXTURE 4✅
Layer Mode SwitchINCREASE MAGNETO 4✅

LVARs

Note

We highly recommend binding switches using their corresponding B:Events instead of LVARs, if you are familiar with the process.

Nearly all switches (unless those with default MSFS Keybinds) can be keybinded to hardware using software such as SPAD.next and LVARs. The full LVAR list is attached below:

↓ Download attachment

If you are inexperienced with finding LVARs, please read the following article by our friends at JustFlight. https://community.justflight.com/topic/5324/lvar-list/2

Community-Made Scripts

CDI Decrease

(O:_KnobAnimVar,·bool)·10·-·dnor·(>O:_KnobAnimVar,·bool)·(L:Bo105_CDI_bug,·enum)·359·+·360·%·(>L:Bo105_CDI_bug,·enum)·(L:Bo105_CDI_bug,·enum)·(>K:VOR1_SET)

CDI Increase

(O:_KnobAnimVar,·bool)·10·+·dnor·(>O:_KnobAnimVar,·bool)·(L:Bo105_CDI_bug,·enum)·1·+·360·%·(>L:Bo105_CDI_bug,·enum)·(L:Bo105_CDI_bug,·enum)·(>K:VOR1_SET)

HDG Bug Decrease

(O:_KnobAnimVar,·bool)·10·-·dnor·(>O:_KnobAnimVar,·bool)·(L:Bo105_HSI_bug,·enum)·359·+·360·%·(>L:Bo105_HSI_bug,·enum)·(L:Bo105_HSI_bug,·enum)·(>K:HEADING_BUG_SET)

HDG Bug Increase

(O:_KnobAnimVar,·bool)·10·+·dnor·(>O:_KnobAnimVar,·bool)·(L:Bo105_HSI_bug,·enum)·1·+·360·%·(>L:Bo105_HSI_bug,·enum)·(L:Bo105_HSI_bug,·enum)·(>K:HEADING_BUG_SET)

ADV Decrease

(O:_KnobAnimVar,·bool)·10·-·dnor·(>O:_KnobAnimVar,·bool)·(A:ADF·CARD,·degrees)·359·+·360·%·(>K:ADF_CARD_SET)

ADV Increase

(O:_KnobAnimVar,·bool)·10·+·dnor·(>O:_KnobAnimVar,·bool)·(A:ADF·CARD,·degrees)·1·+·360·%·(>K:ADF_CARD_SET)

Engine 1 - Main and Supply Tank ON

3·(>K:FUELSYSTEM_PUMP_ON) \ 1·(>K:FUELSYSTEM_PUMP_ON)

Engine 1 - Main and Supply Tank OFF

3·(>K:FUELSYSTEM_PUMP_OFF) \ 1·(>K:FUELSYSTEM_PUMP_OFF)

Engine 2 - Main and Supply Tank ON

4·(>K:FUELSYSTEM_PUMP_ON) \ 2·(>K:FUELSYSTEM_PUMP_ON)

Engine 2 - Main and Supply Tank OFF

4·(>K:FUELSYSTEM_PUMP_OFF) \ 2·(>K:FUELSYSTEM_PUMP_OFF)

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