Advanced Map Objects
The advanced mission editor objects are hidden by default. In the mission hub settings, you need to enable
The advanced objects rely on advanced SDK knowledge, and some require you to create a Mission Package to distribute custom assets.
🗨️Custom DialogAdd custom dialog and sounds. Needs a Mission Package to distribute custom assets.
Custom CodeUse RPN code for advanced logic (e.g. setting/reading Lvars, complicated trigger conditions)
Custom ImageAdd an image as a popup during the mission. Needs a Mission Package to distribute custom assets.
Custom SimObjectsAdd custom SimObjects. Make sure the player also has access to the SimObjects.
Custom ScriptAdd an MSFS mission script for advanced mission logic. Needs a Mission Package to distribute custom assets.
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