# Advanced Map Objects

The advanced map objects are hidden by default. In the Mission Hub settings, you need to enable *Mission Editor Advanced Mode* by either clicking the gear icon on the Mission Hub home screen, or in the editor by clicking *Edit>Preferences*.

The advanced map objects rely on advanced SDK knowledge, and some require you to create a [Mission Package](/miltech-mission-hub/developer-sdk/mission-package.md) to distribute custom assets.

{% content-ref url="/pages/nj9icuIUMX1ZXK5xmEf6" %}
[Custom Dialog](/miltech-mission-hub/developer-sdk/advanced-map-objects/custom-dialog.md)
{% endcontent-ref %}

Add custom dialog and sounds. Needs a [Mission Package](/miltech-mission-hub/developer-sdk/mission-package.md) to distribute custom assets.

{% content-ref url="/pages/jIlJm6wcDoawdbUZhiYu" %}
[Custom Code](/miltech-mission-hub/developer-sdk/advanced-map-objects/custom-code.md)
{% endcontent-ref %}

Use RPN code for advanced logic (e.g. setting/reading Lvars, complicated trigger conditions)

{% content-ref url="/pages/Y4Skn7WJX419OrPx3daO" %}
[Custom Image](/miltech-mission-hub/developer-sdk/advanced-map-objects/custom-image.md)
{% endcontent-ref %}

Add an image as a popup during the mission. Needs a [Mission Package](/miltech-mission-hub/developer-sdk/mission-package.md) to distribute custom assets.

{% content-ref url="/pages/8O1Z1qSKjl2eUXHPWJKX" %}
[Custom SimObject](/miltech-mission-hub/developer-sdk/advanced-map-objects/custom-simobject.md)
{% endcontent-ref %}

Add custom SimObjects. Make sure the player also has access to the SimObjects.

{% content-ref url="/pages/kvItNhExVsZ2caf5LsFk" %}
[Custom Script](/miltech-mission-hub/developer-sdk/advanced-map-objects/custom-script.md)
{% endcontent-ref %}

Add an MSFS mission script for advanced mission logic. Needs a [Mission Package](/miltech-mission-hub/developer-sdk/mission-package.md) to distribute custom assets.


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