Custom SimObject
You can add any SimObject that you have installed to the world. You can give the SimObject a constant speed. Routes are not supported yet.
Other players may not have the same SimObjects installed as you. If you share the mission, the custom SimObjects may not show up for them.
Attributes
Active On Start
Enabled: the SimObject will be visible as soon as the missions starts Disabled: you need to activate the SimObject during the mission
SimObject Title
Title of the Sim Object. See How to find the SimObject title
Is Aircraft
Is the SimObject an aircraft?
Orientation
Heading of the SimObject in true degrees north (not equal to magnetic north)
Altitude
Altitude above sea level in feet
On Ground
Ignore the altitude and spawn on ground
Speed
Speed of the SimObject in knots
Simobject Spawn Radius
Radius (meters) in which the SimObject is randomly spawned. (0 = exact location)
Actions
Activate
Spawn the SimObject in the world
Deactivate
Remove the SimObject
Events
Custom SimObject doesn't have any events.
How to find the SimObject title
Use the Objects panel
In the scenery editor, click the View dropdown, and enable the Objects panel.

Now the Objects panel should be visible. In the Object type dropdown, select SimObject.

On the right side of the panel, you see the Packages.
You can select ALL, to see all installed SimObjects, or select the package that contains the SimObject you want to use.
On the left side of the panel, you see a list of all SimObject titles.

See also
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