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Firefighting

You can add fires that can be extinguished. The player will get objectives and be prompted to (re)fill their water bucket / reservoir.

Attributes

AttributeDescription
Active On StartEnabled: as soon as the missions starts, the fires will be spawned and the related objectives will be shown.
Disabled: you need to activate this activity during the mission.
Amount of FiresNumber of fires to create.
Spawn RadiusRadius (meters) in which the fires are randomly spawned.

Actions

ActionDescription
ActivateIf it wasn't active yet, the fires will be spawned and the objectives will be shown.
DeactivateThe fires will be removed from the world, and the objectives will be deactivated.

Events

EventDescription
Fires extinguishedThis event is sent when all the fires have been extinguished.

See also

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