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Property Trigger

A trigger based on a variable such as speed or altitude. You use a trigger value to determine when it fires.

Attributes

AttributeDescription
Active On StartEnabled: the trigger will start evaluating the trigger conditions as soon as the missions starts
Disabled: you need to activate this trigger during the mission
Fire OnceEnabled: the trigger will deactivate (stop evaluating) when it fires a connection for the first time
Disabled: the trigger will keep firing the connected events until it is deactivated
Property Type

You can select which property / variable to monitor:

  • Altitude (Altitude above sea level, feet)
  • Altitude Above Ground (feet)
  • Speed (Indicated airspeed, knots)
  • Ground Speed (Surface relative ground speed, knots)
  • Vertical Speed (knots)
  • Heading (True heading, degrees)
  • Pitch (degrees, pitch nose down is positive)
  • Bank (degrees, bank left is positive)
  • Latitude (decimal degrees)
  • Longitude (decimal degrees)
Trigger ValueValue to base the trigger on. By choosing the Higher, Equals, or Lower action, you set the trigger.
Minimum DurationOptional: Minimum time (seconds) that the trigger must be active before it can fire
Duration Must Be ContinuousEnabled: the minimum duration must be reached in one continuous period.
Disabled: separate periods are added together until the total duration is met.

Actions

ActionDescription
ActivateThe trigger start evaluating the trigger conditions
DeactivateThe trigger will stop evaluating the trigger conditions

Events

The events are only fired when the trigger is active

EventDescription
HigherFires when the property value is higher than the trigger value
EqualsFires when the property value equals the trigger value.

Also fires when the value crosses the trigger value (for example, if the value goes from 98 to 103, it will also 'equal' 100)
LowerFires when the property value is lower than the trigger value

See also


  1. If stationary on a moving ship, the surface relative speed is 0 ↩

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