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Rectangle Trigger

A trigger based on a rectangular area in the world. You can set it to trigger when the player enters, is inside, or exits the area.

Attributes

AttributeDescription
Active On StartEnabled: the trigger will start evaluating the trigger conditions as soon as the missions starts
Disabled: you need to activate this trigger during the mission
Fire OnceEnabled: the trigger will deactivate (stop evaluating) when it fires a connection for the first time
Disabled: the trigger will keep firing the connected events until it is deactivated
LengthLength of the area in meters
WidthWidth of the area in meters
OrientationHeading of the area in true degrees north (not equal to magnetic north)

Actions

ActionDescription
ActivateThe trigger start evaluating the trigger conditions
DeactivateThe trigger will stop evaluating the trigger conditions

Events

The events are only fired when the trigger is active

EventDescription
On EnterFires when the player goes from outside to inside the area
While InsideFires when the player is inside the area (also if the player is already inside when the trigger is activated)
On ExitFires when the player goes from inside to outside the area

See also

Circle Trigger

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